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The Wings of Hall / Re: [RPG] The Wings of Hall
« on: September 16, 2011, 11:28:36 am »
After checking very carefully with Nex for the exact spot, he studies the ground a bit. Making a decision, he backs away 10 feet and gestures for someone to check for magic. After getting indications there's none, he starts digging quietly and efficiently. He stops every yard for checks on magic wards. He comes across some large pieces of quarts, some twinned and twisted around each other. He pockets them for Nex and continues to carefully dig. After a period of time, he reaches the point just before the entrance way. He gestures for Nex to examine the entranceway and hands to Nex the quartz pieces.