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Visual Novels / Re: Using your translation to translate again ?
« on: January 26, 2013, 05:38:50 pm »
Feel free to use our (or really right now, Baka-Tsuki's) translation for your own. We've just inhereted the project and haven't worked on it a great deal as of yet. The English translation for Clannad still needs quite a a bit of work, but if you are comfortable with it as is, feel free to use it.
As to what you need from a technical perspective, you'll need a set of tools called rldev in order to break the different resources in the game down into their component parts. Our coder/compiler is out of pocket right now and so I can't provide hand over our toolset right at the moment. There is a version publicly available, but I know many changes have been made to the toolset since it's last official release way back in 2006 (at least I think it was 2006). I think for Clannad, that particular old toolset should still work. You can find that toolset and it's documentation at http://dev.haeleth.net/rldev.shtml. Be aware that it is woefully out of date and will certainly break on newer key games.
As to what you need from a technical perspective, you'll need a set of tools called rldev in order to break the different resources in the game down into their component parts. Our coder/compiler is out of pocket right now and so I can't provide hand over our toolset right at the moment. There is a version publicly available, but I know many changes have been made to the toolset since it's last official release way back in 2006 (at least I think it was 2006). I think for Clannad, that particular old toolset should still work. You can find that toolset and it's documentation at http://dev.haeleth.net/rldev.shtml. Be aware that it is woefully out of date and will certainly break on newer key games.